package com.yanqu.road.entity.activity.twins;


import com.yanqu.road.entity.DataObject;



//抽皮肤是大佬，大佬很少
public class CrossTwinsLuckDrawData extends DataObject {

    private int activityId;

    private int groupId;

    //全服抽取多少次了
    private int drawTimes;

    private int luckCount;

    public int getActivityId() {
        return activityId;
    }

    public void setActivityId(int activityId) {
        this.activityId = activityId;
    }

    public int getDrawTimes() {
        return drawTimes;
    }

    public void setDrawTimes(int drawTimes) {
        if(drawTimes != this.drawTimes){
            this.drawTimes = drawTimes;
            setUpdateOption();
        }
    }

    public int getLuckCount() {
        return luckCount;
    }

    public void setLuckCount(int luckCount) {
        if(luckCount != this.luckCount){
            this.luckCount = luckCount;
            setUpdateOption();
        }
    }

    public int getGroupId() {
        return groupId;
    }

    public void setGroupId(int groupId) {
        if(groupId != this.groupId){
            this.groupId = groupId;
            setUpdateOption();
        }
    }
}
